Pick an airframe, then run its sensor and weapons over Kharam at dawn. A twelve-man team, JACKAL, is going in on foot. Keep them alive from insertion to exfil.
INSERTLZ EAST → TGTClear the route from LZ EAST to the target compound. The team stops when fighters get within 130 m.
HOLD95 SECONDSJACKAL clears the compound. Break the counterattack: AA trucks, a Grad launcher, a BTR, ammo and fuel convoys.
EXFILLZ WESTEscort the team west. A tank rolls down the highway and a second Grad sets up south. Clear the LZ for ROUGH RIDER.
ROE · Friendlies wear IR strobes and show cyan IFF diamonds · Shells take 1–2 s to land, so lead moving targets · Guided weapons fly to wherever the crosshair is when they arrive · Buildings take damage in stages and collapse · Wounded JACKAL go down before they die — a teammate will crawl out to pick them up, so keep the enemy off both of them · Fighters only hit what they can see, so they move between cover, throw grenades and flank · Red chevrons mark hostiles that fire or get spotted · Threats: SAM teams, ZU-23 AA trucks, Grad launchers, DShK nests, Mi-24 Hind gunships · Targets: fuel tankers, ammo trucks and supply caches go up with big secondaries
Mission type
Area of operations
Airframe
Armory · weapon 6 on every airframe
100 LB1 T100 T20 KT
Guidance
Per sortie
Wild Mode · experimental ordnance
Pick up to four; they ride in slots 7–0. Hold the trigger to spool the capacitors and let go to fire — a full charge hits far harder. ZEUS cuts to the satellite feed with five power settings on the wheel. Nothing here is remotely realistic.
Controls
MOUSE/WASDSlew sensor
CLICKFire · hold for guns Wild Mode: hold to charge, release to fire
1–6Weapon · 6 armory 7–0Wild Mode racks
WHEELZoom 1×–8× On the ZEUS feed: beam power
[]ZEUS beam power
↑↓Climb · descend
←→Tighten · widen orbit
CFly orbit to crosshair
VWhite hot · black hot · TV
FFlares
TLock target · again to release
IIFF markers
HHostile markers
OGround cam — ride an enemy Click for the next one
SPACESlow motion
ESCPause
Difficulty
Best with mouse and keyboard, sound on. The background is a live demo of the airframe you select.
SPECTRE 21 · HOLDING
Paused
SPECTRE 21 · AFTER ACTION
Mission complete
A
SENSOR FAULT
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